Load up Dolphin and go to "Tools - Resource Pack Manager". zip file into "*\Dolphin Emulator\ResourcePacks". *Important Note: As of version 2.0, this texture pack is now a resource pack in compliance with Dolphin's new format. Texture upscaling done with a combination of Waifu2x and ESRGAN Note: Many textures now sourced from the original Dreamcast release of SA2Īnd blended with the SA2 Battle textures because they do notĬontain the compression artifacts of the Gamecube release.ĭreamcast textures ripped by Shadowth117. Inc: All single player stages, all boss stages, Most Stage and Environment textures upscaled, touched up, and redrawn Sonic, Tails, Knuckles, Shadow, Eggman, Rouge Sonic, Tails, Knuckles, Shadow, Eggman, Rouge, Amy Character Menu Themes upscaled and cleaned Standard Kart Race karts upscaled and redrawn Mech Bosses (Bigfoot, Hotshot, Flying Dog) upscaled and cleaned Chaos Drive textures upscaled and cleaned Most Animal textures upscaled and cleaned Collectibles Icons upscaled (animals, chaos drives) Pickup Icons redrawn (rings, 1-ups, etc) Chao World UI (Lobby, Gardens, Race, Karate, Kindergarten) inc: Sonic, Tails, Knuckles, Shadow, Eggman, RougeĪmy, Metal Sonic, Tikal, Chaos 0, Chao Walkerĭark Chao Walker, The Tornado, Egg Walkerīig the Cat, Maria, Rouge Story Kart, Omochao Major characters and vehicles upscaled and redrawn (Standard Costumes) That said, I'll let the changelog speak for itself, plus some new screenshots, and the download link. Yep, just a few order of magnitudes bigger. The scope and size of this endeavor has gone from a modest 771 replaced textures weighing in at 354MB to. It took a week longer than I anticipated, but I think it was worth the wait as I am pleased to present version 2.0 of my Sonic Adventure 2 Battle HD Project.
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